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Soulcalibur VI
SC6 Cover
The official boxart of the game.
Developer(s) Project Soul
Publisher(s) Bandai Namco Entertainment
Designer(s) Motohiro Okubo
Platform(s) PlayStation 4
Xbox One
Microsoft Windows
Released PS4/Xbox One
JP October 18, 2018
NA October 19, 2018
EU October 19, 2018
STEAM
JP October 19, 2018[1]
Genre(s) Fighting
Ratings ESRB: T (Teen)
PEGI: 16
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Soulcalibur VI (ソウルキャリバーVI, Sourukyaribaa Shikkusu) is the seventh installment in Namco's Soul series of fighting games. It is a reboot of the series which will cover events starting pre-Soulcalibur, and was announced at The Game Awards 2017.

Official sites of game:

Development

The game began development before 2014.[2] Like Tekken 7, Soulcalibur VI uses Unreal Engine 4.

Characters

Returning Characters

Heishiro Mitsurugi (御剣 平四郎, Mitsurugi Heishirō) is a veteran of the Soul series that has been in every game since Soul Edge. He wears a modified version of his Soulcalibur outfit.[3]

Sophitia Alexandra (ソフィーティア・アレクサンドル, Sofītia Arekusandoru) is the older sister to Cassandra and Lucius. She is a veteran of the Soul series and is returning since her last main appearance in Soulcalibur IV. Her outfit is derived from her Soulcalibur look.[4]

Nightmare (ナイトメア, Naitomea) under his original host incarnation, Siegfried makes his return in the game. His appearance is an updated version of his Soulcalibur costume.

Chai Xianghua (チャイ・シャンファ, Chai Shanfa, Chinese: 柴香華 Pinyin: Chái Xiānghuà) returns since her last appearance in Soulcalibur IV, fighting with her Chinese sword. She wears an updated version of her alternative outfit in Soulcalibur III.

Kilik (キリク, Kiriku) returns once again using his staff. He seems to suffer from malfestation, being able to turn into a malfested form by using Soul Charge. His costume seems to be a mix of his different appearances.[5]

Isabella "Ivy" Valentine (イザベラ・バレンタイン - アイヴィー, Izabera Barentain - Aivī) makes her come back with her signature sword. She appears younger with a modified version of her Soulcalibur outfit.

Zasalamel (ザサラメール, Zasaramēru) returns since his last appearance in Soulcalibur IV, using his scythe and wearing a brand new costume. He can manipulate time and has inherited some moves from Abyss.

Siegfried Schtauffen (ジークフリート・シュタウフェン, Jīkufurīto Shutaufen) returns using his Zweihänder once again. He appears younger and has brand new armor, parts of which are the exact same as his evil Nightmare form.

Taki (タキ, also written as 多喜) returning since her last main appearance in Soulcalibur IV. Her costume seems to be a mix of her different appearances.[6]

Yoshimitsu (吉光) the ancestor of his present incarnation with a same name from Tekken era return with a completely newer look while donning an oni mask.[7]

Maxi (マキシ, also written as 真喜志) returns with his nunchucks. He wears a modified version of his Soulcalibur outfit.

New Characters

Grøh (グロー, Gurō) is a brand new character who is a part of the mysterious Aval Organization, shown wielding a double saber. He is on a mission to eliminate the world from "Outsiders".

Guest Characters

Geralt of Rivia is a witcher and the main protagonist of the Witcher series by Andrzej Sapkowski.

DLC Characters

Four characters are set to appear as DLC after release, one of them being a Season Pass exclusive.

Plot

Soulcalibur VI is a retelling/reboot of the Soulcalibur series. It will take place during the 16th century between the years 1583 and at least 1589, according to a story mode screenshot (although these dates are subject to change). The main story will revolve around the battle between the cursed sword, Soul Edge and the spirit sword, Soul Calibur. It will retell events that occurred during the original Soulcalibur era, with some new additions and changes.

Game Mechanics

  • SC6 Reversal Edge

    Reversal Edge

    Soulcalibur VI introduces a brand new feature called Reversal Edge, which can be performed using a single button. This triggers a slow-motion exchange with a single button input from each player, with the outcome decided by a much more complicated version of rock, paper, scissors.
  • Armour break makes a return from Soulcalibur IV and Soulcalibur V. It appears to break different sections of armour, as it did in Soulcalibur IV, and it also seems to affect hairstyles.[8][9]
  • Another new game mechanic is called the Lethal Hit, an advanced system where landing certain moves in the right condition will send the opponent flying.
  • Guard Impact's make their return into the game, and is free of any gauge cost.
  • Critical Edge returns from Soulcalibur V, largely unchanged.[10]
  • Soul Charge returns since Soulcalibur III, completely overhauled. It can cause certain characters to transform into different versions of themselves, granting special abilities.
  • Just Guard from Soulcalibur V also makes its return to the game. Potential changes to the mechanics are still unknown.

Game Modes

  • Story Mode is set to return.
    • So far, only one Story Mode has been revealed and another one is set to be revealed.[11]
  • Character Creation, considered a "very appealing feature," is set to return.[12]

Stages

The game will feature "Signature 16th century stages".[13] The announced stages are:

  • Shrine of Eurydice: Cloud Sanctuary
  • Snow-Capped Showdown
  • Replica Kaer Morhen (Geralt of Rivia's guest character stage)
  • Ostrheinsburg Castle: Hall of the Chosen
  • Master Swordman's Cave: Azure Horizon
  • Indian Port: Impending Storm
  • Windswept Plains
  • Sunken Desert Ruins
  • Cursed Moonlit Woods

Trivia

  • Stages have a time-of-days system where the time-of-day changes during each battle round.[14]
  • It will be the first game in the series to be released on PC.

Gallery

Character Artwork

Screenshots

Videos

References