|Real Name||Isabella Valentine|
|Birthplace||London, British Empire (present-day England, United Kingdom)|
|Birthdate||December 10, 1559|
32 when stopped aging (Soulcalibur II-IV)
49 chronologically (Soulcalibur V)
|Height||5'10" (179 cm)|
|Weight||128 lbs (58 kg)|
|Weapon name||Valentine (Ivy Blade)|
|Fighting style||Unrelated Link|
|Family||Grandfather: Philip de León, deceased|
Soulcalibur: Broken Destiny
Soulcalibur: Lost Swords
Soulcalibur: Unbreakable Soul
|English voice actor||Renee Hewitt (Soulcalibur II)|
Lani Minella (Soulcalibur III-Soulcalibur V)
|Japanese voice actor||Yumi Tôma (Soulcalibur-Soulcalibur III, Queen's Gate: Spiral Chaos)|
Kanako Tojyo (Soulcalibur Legends-Soulcalibur: Broken Destiny)
Miyuki Sawashiro (Soulcalibur V)
- "For better or worse, this sword is my fate..."
- — Ivy
Isabella "Ivy" Valentine (イザベラ・バレンタイン - アイヴィー, Izabera Barentain - Aibī) is a character in the Soul series of fighting games. She appears in Soulcalibur, Soulcalibur II, Soulcalibur III, Soulcalibur Legends, Soulcalibur IV, Soulcalibur: Broken Destiny, Soulcalibur V, Soulcalibur: Lost Swords, and Soulcalibur: Unbreakable Soul. Since her first appearance, she has become one of the most recognizable and iconic characters in the franchise, mainly due to her snake sword, large breasts, revealing clothing, and silver hair. She is nicknamed "The Twisting Blade Of Solitude".
What lies in her soul is Deliverance.
In Soulcalibur V's promotional material, she is referred to as The Return of a Legend. In Soucalibur: Lost Swords, she is referred to as Cursed by Her Own Blood.
The House of Valentine was once one of the most wealthy families in London. Isabella 'Ivy' Valentine had been raised with love by her parents. However, her father, Earl Valentine, was driven insane by his pursuit for what was called the "Key to Eternal Youth." By the time of his death, his efforts to search for immortality had drained his family's fortunes and left one of London's most distinguished families in ruins. As if to pursue her husband into death, the Countess fell ill and passed away soon after Earl Valentine's death. This left Ivy as the sole surviving member of the Valentine family.
In reality, Ivy was not a true Valentine by birth. The Earl and Countess found her abandoned in front of their mansion when she was an infant, and she was taken into the family as an adopted child. Ivy discovered this secret only after reading a will left behind by the Countess in her death. But this did not matter to her, for the Valentines were the only parents she knew.
Searching through her parents' possessions, Ivy found her father's diary. In it, she discovered that the "Key to Eternal Youth" her father had been pursuing was a sword called Soul Edge. He had also been obsessed with the art of alchemy. To honor her father, Ivy chose to become an alchemist and investigate Soul Edge.
During this investigation, she uncovered the true nature of the sword–it was an evil blade that feasted on souls. Vercci, Adams, Captain Cervantes; the more she read of the fates of those who had come into contact with Soul Edge, the more she became convinced of her suspicions.
"My father was driven mad by such a loathsome thing...this evil sword!"
Filled with rage and despair, Ivy vowed to avenge the death of her father by using all of her knowledge to destroy Soul Edge. Ivy realized she needed to create a weapon powerful enough to destroy Soul Edge. Her knowledge led her to successfully create a weapon capable of shifting back and forth from a whip to a sword. This weapon was merely mechanical though, and Ivy believed the only thing which could stand against a living weapon is another living weapon. She attempted to use alchemy and her own blood to give the sword life, but all attempts were unsuccessful.
Finding her alchemic skills useless, she turned to studying ancient sorcery. Every midnight, she would attempt summoning rituals, hoping to call upon a being who would grant her sword life. With every failed attempt, Ivy became more desperate and angry.
At last, one night, a large malformed arm emerged from her summoning circle. The arm, sensing her attachment to her weapon, proceeded to touch the whip sword. Ivy heard a soundless voice seemingly coming from the arm.
"I, Cross of the Pledge, shall confer upon thee the Point in the Escutcheon of Destruction - Dexter Purpure."
The ceremony came to an end and the mysterious being vanished. Under the moonlight, Ivy's sanity began to crack. She finally had the weapon she had sought to create; a living sword which would obey her every command. Calling her weapon the 'Ivy Blade', she set out on her journey to find and destroy Soul Edge.
The sword, which had a will of its own, accompanied and protected Ivy on her journey to vanquish Soul Edge. When she crossed paths with Nightmare, the one who breathed life into her sword, she agreed to assist him in the "summoning of souls." Little did she know that it was all part of the evil sword's plans. Ivy realized it was Nightmare who possessed Soul Edge. She came to this revelation only after he was defeated and the evil blade was shattered. That meant that the beloved blade she had forged to destroy Soul Edge had life thanks to the power of the evil blade. She also learned the secrets of her true lineage. Ivy's birth father once wielded Soul Edge and was manipulated by its wicked powers!
Shaken by the horrifying truth that she had been collecting souls for the wielder of Soul Edge and of her own cursed lineage, Ivy returned home and locked herself away in a dark laboratory. She tried countless times to destroy Ivy Blade, which was now a symbol of her self-hatred and regret. She could not, however, bring herself to actually break the sword.
"I am the same as this sword... Yes, the blood of the evil blade flows through me. The same blood..."
Ivy Blade waited for its master's orders silently.
After months of soul searching, Ivy emerged with renewed resolve. Her goal was no longer to destroy the evil sword, but to completely wipe it out of existence. As a vow to her commitment, she renamed her sword "Valentine", a symbol of her will to continue onward as a human despite her own cursed blood. Once she acquired information about fragments of Soul Edge being scattered throughout the world, she immediately departed on her new journey.
Ivy's mission was to destroy not just the fragments of Soul Edge, but all of those who had been infected with the cursed blade's influence. All of them, even the innocent, would be granted no mercy. Ivy was determined to eliminate all traces of Soul Edge. Of course, she too would eventually have to be killed, and she believed this fate to be the ultimate end of her journey.
"Call me a monster or a demon if you must. I'll be happy to be called those names if it is the price I must pay to eliminate the existence of the evil blade!"
Ivy intended to destroy every fragment of Soul Edge, anyone who carried its tainted bloodline, and anyone contaminated by its evil. Nothing would stop her from destroying the root of the evil, even if it meant killing the innocent - there would be no exceptions. The only thing that mattered was obliterating the evil sword's existence completely.
During her bloody, merciless quest, her sword began to change. It had become unstable and harder to control. Ivy decided to temporarily halt her mission and return to her mansion in order to determine the cause.
She stopped by a certain academic city in England and purchased new books, both ancient and recent, dealing with secret arts. At home, she found one particularly old book to hold much interest. In it was the most detailed information she had seen yet concerning Soul Edge and its origin. Continuing to decipher the text, she found information dealing with the spirit sword known as Soul Calibur, which was said to grant power to its wielder to stand against Soul Edge.
In a month's time, Ivy had deciphered all the information dealing with Soul Calibur the book had to offer. However, her front door suddenly opened and a dark skinned man dressed in a white robe entered her home.
"Who are you?"
"Did you read the book?", asked the stranger.
The two of them drew their weapons, her faithful snake sword and his giant scythe, and a fierce battle began. Sparks flew as each struck and deflected the other's blows. "Dammit!!", cursed Ivy as she had to use more of her mental power than usual to control her own sword. The man took advantage of her hesitation and landed a heavy blow. When Ivy had recovered, she realized she had dropped the book.
The man picked up the book. "This is a mistake from my past. The world no longer needs this...", he said as the book suddenly burst into flames. The man dropped the burning remains of the book and left as a wall of fire separated him from Ivy.
"Stop!", Ivy demanded. "If you wish to learn everything about the cursed sword and the spirit sword, then follow the knight you know well.", he said as he vanished from sight.
Despite the loss of the book, Ivy still remembered what she had read about the spirit sword. She theorized that the odd behavior concerning her own sword may have a link to Soul Calibur as well. Ivy set out on a new mission to obtain Soul Calibur for herself and use it to destroy Soul Edge once and for all.
Ivy continued to seek information about Soul Calibur for the purpose of destroying Soul Edge. Following rumors, she set forward toward the East, searching for a certain temple. This temple, now abandoned and corrupt with evil energy, was said to have once guarded a sacred weapon.
At the temple, she encountered a man tending the graves. This man, Kong, told her about Soul Calibur, also known as the Krita-Yuga. From his information, Ivy was presented with a new problem. Her own cursed blood would prevent her from being able to wield the sword or utilize it to its full potential.
Ending her current journey, she returned home to her alchemic research. If she could not wield the spirit sword, she would create a being who could. She sought to create a homunculus and animate it with an artificial soul.
Unfortunately, her father Cervantes tracked her down and invaded her house, intent on consuming his own offspring's soul. Ivy's lab was utterly destroyed by the battle between father and daughter. In the end, Ivy lost and Cervantes was able to consume most of her soul. Now at the brink of death, Ivy was forced to use the artificial soul she had created in order to survive. However, the soul was not perfected. Sooner or later, she would die.
Mixed with the remains of her old, cursed soul, Ivy hoped that her new soul was pure enough to wield Soul Calibur. After seeing that her Valentine still responded to her, she set out on what she believed to be her final journey.
Soulcalibur: Broken Destiny
According to Cassandra, in the Gauntlet mode, Ivy is a professor who has agreed to help Hilde's father from his ailment. In return, she demands the soul of Cervantes. Somehow, she managed to get Siegfried in his crystalized state and kept him as statue until Cassandra accidentally broke him free.
Ivy had rushed to Ostrheinsburg in order to destroy Soul Edge; instead she faced her father, Cervantes. She prevailed, ruthlessly dispatching her father in their final, fateful duel. Her Valentine reclaimed not just her own lost soul, but all the souls her father had taken. But before she could move on to her true quarry, the sky tore apart.
Soul Edge, its physical form shattered, disappeared into the rift above.
Others called this victory and she triumphed, but Ivy knew better.
Having spent a lifetime studying the cursed sword's cycle of destruction and rebirth, Ivy was convinced that Soul Edge was merely biding its time in another dimension, awaiting the day it could be born again in our world. The sword itself may be beyond her reach, she reasoned, but what if she could rob it of its refuge? What if she could destroy the world beyond the rift?
At some point, Ivy was visited by two mysterious strangers, one of whom wore a mask and spoke not a word during their meeting. The unmasked figure claimed to be a supporter of her research, and informed Ivy about the nature of the chaos realm she sought after.
For over a decade Ivy researched the sword's home, a place she came to call "Astral Chaos". Her body, with the blood of the cursed sword flowing in its veins, seemed to have forgotten to age.
It was Soul Edge that had thrust this destiny upon her, and Ivy would not rest until the cursed sword was purged from all existence.
Soulcalibur: Unbreakable Soul
When the player and Cassandra encounter Ivy in the Maze of the Dead, she mistakenly thinks that they were performing inhumane rituals and fights them. After she is defeated, the misunderstanding is cleared and she tells them that they must destroy the core of Soul Edge in order to eliminate the sword.
Ivy is considered evil by many due to her Machiavellian philosophy and her appearance. She only wanted to acquire Soul Calibur by any means to sever her bond with Soul Edge. When facing her opponents, she spites them with dramatic words and she takes advantage of her unique weapon, which she invented. Beneath her cold demeanor is a heart that wants freedom from a cursed life that will do whatever it takes to be free. Overall, she is a neutrally-aligned character.
Promotion and merchandising
Ivy was featured amongst other characters for Soulcalibur II's arcade flyer, and has been featured in other printed advertisements for games in the series. She has also appeared on the cover on every Sony-based console game in the series, as well as Soulcalibur Legends for the Nintendo Wii. She is also visible on the white Xbox 360 Soul Calibur IV arcade joystick alongside Hilde and Siegfried, and the box art for Korean distributions of the lilac-colored PSP. In addition, the character has been used to demonstrate the graphical features of both Soulcalibur IV and its followup title, Broken Destiny in a tech demo and promotional flyer respectively. Ivy was also featured alongside Siegfried in a manga adaptation of Soulcalibur Legends printed in the Japanese shōnen Kerokero Ace; the manga, written in a humorous tone, used a running gag of Siegfried's annoyance that Ivy was significantly taller than he was.
Several action figures and figurines have been made bearing Ivy's likeness. Following the release of Soulcalibur, a resin kit by Kurushima was released, alongside a figurine by Kyosho. Epoch C-Works released a 1/12 scale Ivy action figure of in a set of three for the title as well, featuring equipable weapons. In August 2003, Todd McFarlane Productions released an Ivy sculpture amongst a set of five based on Soulcalibur II. The immobile figure was modeled after her primary outfit and stood six inches tall with a base and retracted sword. Yujin released a four inch tall figurine based upon her Soulcalibur II artwork as part of their "Namco Girls Series #5" line of gashapon figurines. A twelve inch tall immobile PVC figurine modeled after her Soulcalibur III appearance was released by Enterbrain in September 2008, using a white version of her outfit and extended sword; a dark blue outfit for an "international color" version of the sculpture was also produced. In October 2011, Hobby Japan Co., which publishes the monthly Hobby Japan magazine in Japan, released a limited exclusive by mail order Queen's Gate Entwining Ivy 1/8 scale PVC figure. This figure was based on Ivy in her very revealing Soul Calibur IV outfit. The figure was released following a gamebook series and videogame entitled Queen's Gate Spiral Chaos which featured Ivy as a guest character alongside other well known female video game characters from other franchises.
Ivy's cleavage shot in her secondary costume is used as a promotional picture on the Japanese Soulcalibur V posters.
Although commonly cited as one of the most difficult characters to play as in the Soul series, Ivy has received a great deal of positive reception and has been described as one of the series' most "staple" and "stalwart" characters. From her Soulcalibur II appearance, Ivy was nominated in G4's 2004 G-Phoria awards show under "Hottest Character", alongside Vanessa Z. Schneider and Rikku; she was also a character in their 2005 "Video Game Vixens" awards show, winning in the category of "Kinkiest Accessory". Several other "Top Ten" lists have also featured Ivy in similar context, including those by Team Xbox, Machinima.com, and Spike TV. In 2009, she was featured on the cover of French magazine Ig alongside other female video game characters as one of the top heroines of gaming.
Ivy was cited in the book "Disconnected America" as an example of Soulcalibur II's contrast to titles like Mortal Kombat and Street Fighter in terms of a comparable real-world experience. Play magazine called her one of the "finest females in all of 3D fighting", adding of the characters in the series she was the one they enjoyed playing as the most. She placed second in IGN's "Soulcalibur: The Top Ten Fighters" article, which stated "Few, if any, Soul fighters so aptly sum up what the series is about as Ivy Valentine." IGN also included her in their list of guest characters they would have liked to have seen for Super Smash Bros. Brawl, and in their "Top 50 Chicks Behaving Badly" list, describing her as "a pain in the ass, but she's got a tight one, so she's okay by us". Gamespy named her one of the "25 Extremely Rough Brawlers" in video gaming, praising the brutality of her fighting style and weapon. Tom's Games named her one of the fifty greatest female characters in video game history, stating that as "an anti-hero who frequently clashes with other Souls, Ivy is a fascinating character for a fighting game". UGO.com placed her sixteenth on their list of the "Top 50 Evil Women", noting her role as an antagonist in the first Soulcalibur while adding that it could be "difficult to truly appreciate [her] villainy" due to her attractiveness, and adding that her appearance and attitude made her "a feared competitor".
Ivy appeared several times in GameDaily's "Babe of the Week" series of articles, including as a stand alone article and at eleventh place in their "Top 50 Hottest Game Babes" article. They later named her amongst other female characters in the Soul series as an example of a strong and iconic female character in video gaming. The New York Times felt her appearance came from the same "Goth cyberaesthetic [...] that gave us 'The Matrix'", one they felt was already becoming outdated. UGO.com ranked her eighteenth in their "Top 50 Videogame Hotties" article, stating "However much she instills fear in our hearts, we revel in the opportunity to stare at her from the safety of our television sets." In later articles, they named her one of the top eleven girls of gaming at number ten and one of the top eleven video game heroines at number eight, stating "What can you say about a chick that carries a whip? If you're talking about Ivy from the Soul Calibur series, you could say she's pretty intimidating."
In a promotional flyer for Soulcalibur: Broken Destiny, the developers admitted they felt they had overdone the size of her breasts.Ivy's appearance and demeanor have been a focus of discussions, with her commonly compared to or described as a dominatrix, and has been noted both as the series' sexiest female and one of the "most beautiful women in gaming". She is used as a sex symbol in various third-party media, her likeness appearing in material including magazine swimsuit issue pin-ups, periodicals such as Play's annual "Girls of Gaming" series, and pornographic dojinshi. Advertisements have also focused on her visual appeal, such as Sega's television commercial for Soulcalibur's Dreamcast port. Other media facets have made comparisons between her and Lara Croft in terms of attractiveness, or depicted them as rivals alongside other female characters in a similar context. Other sources have used her as a standard for a character archetype, comparing later created female characters to her design and appearance. Studies on video games have noted Ivy in the subject of games "growing up", discussing the increasing popularity of "video game babes" and the reactions of men and women towards them.
The book Game On: The History and Culture of Videogames cited Ivy as an example of realistic character design affected by "the Japanese deformed aesthetic and the global influence of cartoon animation", noting she made characters such as Lara Croft look "positively monastic" by comparison. Race, Gender, Media: Considering Diversity Across Audiences, Content, and Producers used her as an example of most female characters in video games, describing her body and clothing as being created solely for the viewing pleasure of players, often males. Rachael Hutchinson, Assistant Professor of Japanese Studies at the University of Delaware, described her sexualized appearance and behavior as devices used by the developers to emphasize her above-average height compared to other female characters in the title as "deviant", justifying "social and cultural expectation regarding the female form" in the process. In an article on Kotaku, Gamasutra's Leigh Alexander used Ivy as a primary example of video game representations of the ideal male and female versus the real world and the concept that "sex sells", noting the unconscious appeal of such a character to represent oneself as in a game.
Reception of the character's sex appeal has been mostly positive, though with a share of criticism as well as her design evolved through the series. Joystiq bemoaned her appearance in Soulcalibur IV, describing it as an extreme in lieu of games such as Dead or Alive Xtreme Beach Volleyball and noting that while a full redesign was unnecessary, "At least [Dead or Alive] keeps its breasts in context." MSNBC described her attire as "the pinnacle of preposterous", noting that while it revolved around her femme fatale design, it appeared physically painful and made little sense to wear into combat. Former GameSpot editor Jeff Gerstmann described the alterations to her appearance for Soulcalibur IV as unnecessary, stating "boobs are awesome, but there's a line. Ivy is over this line." GamesRadar content editor David Houghton described her alongside similar characters as "festering adolescent wank-fantasies", adding directly regarding Ivy "[t]his is not female empowerment". The subject was later brought up again at the 2011 PAX East convention, in which an all-female journal panel led by The Escapist's Susan Arendt agreed that while the character was strong and difficult but rewarding to master in the original Soulcalibur, she was reduced to "a nice ass bouncing around the room" in later games.
In contrast, British magazine CVG cited her appearance in Soulcalibur IV as appealing, stating "Ivy...we like because she barely wears anything. Yes, we like videogame girls." IGN in their "Babes of Soulcalibur" article noted that while her outfit pushed the line even by game standards, they had no actual complaint towards that aspect of the character. Team Xbox emphasized that while her appearance played a factor in her allure, her fighting skills and unique weapon were significant as well, adding that "Ivy never disappoints in a swordfight". Leigh Alexander in an article for GameSetWatch noted that while characters like Samus Aran served as "bastions of dignity", characters such as Ivy filled an important role in video games too, stating "[i]t looks like Ivy’s back is set to snap – but she’s a game character; she’ll be fine. Why not just enjoy it?" The Escapist noted that the character's behavior and sex appeal defined the character rather than serving as an extraneous aspect, stating "Ivy's oversexed dominatrix demeanor perfectly compliments her confident, punishing move set." UGO.com repeated the sentiment, noting in their "Girls of Gaming" article "Soul Calibur's mega-bombastic whip-wielding hottie isn't the only babe in the game, or even the best-endowed...but her combination of sultry moves and revealing outfits shoots her up the charts."
Ivy: But... It can't be...
Through her battles, her premonitions proved to be true. Although evil had been destroyed, the sword will not die. The cursed blood that flowed through her veins was the sword's life source. However, she felt no hesitation in coming to terms with the truth.
Ivy: I feel as though a burden on my soul had been lifted...
The fetters of her curse were broken and thus began a new unholy quest.
Her oath her destiny, Ivy killed everything that stood in her way. At the end of her bloody, infernal journey, she destroyed the loathsome, evil blade. Now, only she and her beloved sword possessed the cursed blood. Forsaking others, she chose a life of solitude to wither away in obscurity, accompanied only by her sword.
Ivy, sword in hand, gets ready to destroy Soul Edge. Right when she is about to attack, a ghost of herself grabs her arm from behind her and stops her from striking. The ghost then tries to force Ivy to grab Soul Edge, even though she refuses to.
Input Ending: Ivy breaks free of the ghost's grab, extends her sword into a whip, and with one mighty slash, she destroys both the ghost and Soul Edge simultaneously. The screen fades to white, and then shows Ivy kneeling on the ground. She spots the last remaining piece of Soul Edge, the eye, and smashes it, shouting "Bastard!".
No Input Ending: The ghost successfully makes Ivy grab Soul Edge. As Ivy grabs the sword, she drops her own. Ivy is then shown kneeling down, hands both on Soul Edge, weeping. "So, there's no way for me to do this?" she says.
Soulcalibur IVAs a defeated Nightmare stumbles around, a bright light is seen up above. Soul Calibur then comes flying down and strikes Nightmare, killing him. As the crystals begin to encase Nightmare's body, Ivy is suddenly stricken with pain. "So, I'm the same as him." Ivy makes no effort to fight or escape as crystals start to encase her body from the feet up. Ivy says to herself, "With the blood of the evil sword in my veins and the countless atrocities I have committed, this is a fitting death." Right as the crystals are about to cover Ivy's head, her sword extends itself, wraps itself around Ivy, and saves Ivy from death. Valentine, itself, shatters into segments in the process. The light shining from Soul Calibur fades, suggesting that it has now become silent. Ivy picks up one of the fragments of her sword and asks it, "My sword, are you telling me to live? Is there still something that I can do?" Ivy then tells herself, "Whatever it is, I will find it." She then walks away.
The text-only epilogue reveals that her new soul lights the path to the future. She severed her bond with the cursed sword and has now started a new life.
Ivy has a unique fighting style that utilizes both short and long range attacks thanks to her magical sword. She is also one of the characters that switch stances along with her sword's length whether it can be coiled, whip, or a sword state. Her speed is average and her kicks too. Her throws deal good damage but her two signature throws Summon Suffering and Calamity Symphony deal better damage. Her weaknesses are her low attacks, which can be easily guarded or evaded. Another weakness is that when Ivy switches stances, she leaves an opening for an attack from the opponent; so the best strategy to counter this weakness is that switch stances (or sword states) in a safe range and take advantage of that range since she can attack in great distances. Her two signature throws, Calamity Symphony and Summon Suffering, are regarded by the Soul Calibur community as the hardest moves to perform. Overall, Ivy is regarded as a low to high-tier character, because of the difficulty of her use. On Twitter, Daishi said Ivy's fighting style will be closer to her Soulcalibur and Soulcalibur II appearances: she will have two stances, the sword and whip states.
Grand Alchemy: Whips the opponent, says "Taste the power of my blade - shred apart!" and starts an alchemist spell to trap the opponent in a ball, splits the blade up into small pieces, and shoots them into the opponent. She then asks "Does it hurt?"
Acasual Paradox: Ivy grabs her opponent and, as her sword shatters, parts of it stick to the opponent's body, making them levitate and fly. While in air, the sword pieces slash her opponent several times until the shards slam her opponent to the ground. At the beginning of the animation, she says "You're in need of some discipline! I'll teach you to behave!" and the animation closes with her saying, "Satisfied?".
Chaotic Symphony: This simply is her Calamity Symphony throw, though at the beginning there's a movement from SCII-SCIV, when her sword quickly turns into a whip and grabs the opponent, while Ivy says "Ensnare". This throw works on a relatively big distance and is performed quickly, comparing it with other Weapon Arts grabs. If it misses, probably, you will be punished. Indeed, it's hard to continue a combo with a grab, and it's impossible to start a combo after this Weapon Art as well. Even though it's quick, it doesn't turn into a combo after such moves as Insanity Light or short distance version Embrace of Gulit, whereas some other attacks do extend a combo after them. An interesting fact about this Weapon Art is that every time it's activated, Ivy's sword is in colorful sparkles, however when she sends the opponent into the air, the links of her sword are accompanied with colored flames only when the enemy is grabbed from the front or from the sides, but not from the back.
Apocalypse Crush: That's a combination of Danger Range and Arch Cage. After three attacks of Danger Range the opponent is thrown into the mid-air, Ivy immediately catches him with her Ivy Lick, which turns into Arch Cage. All in all, there are nine hits. Danger Range and Arch Cage inflict almost equal damage to the opponent. Before releasing her final Arch Cage shot Ivy says "This'll feel good!", and time slows down, as she creates a bow with an arrow enflamed at its end from her weapon's fragments. The Weapon Art has a comfortable middle range, though if the range is a little longer, it may occur, that only the first hit is delivered. Its quick start will let you avoid some of the coming vertical and high attacks, but you can be easily stopped by others. In case the first attack of Danger Range combination misses or the opponent blocks it, Ivy will still make the other two and Ivy Lick at the end. If just the second or the third Danger Range attack is landed, Arch Cage will always be performed successfully. It isn't very safe to start with, because if the opponent guards against two first middle attacks, he can just crouch under the last two, and you'll get punished. It's hard to call it quick as well, owing to the slow motion, it takes much time. Nevertheless, this Weapon Art can easily continue a combo, but when the opponent is thrown high in the air, you should activate it at exactly the right moment, otherwise some of Danger Range attacks may miss and Arch Cage won't work. This happens more frequently if the enemy has suffered from different types of stun (in a long combo). It will hit the stunned opponent on all occasions, except for the one, when he's already on the ground. The other thing happens when the third strike of Danger Range performs the last Soul Break (or the only one) of the enemy. If that occurs, the enemy won't fly up and the rest of the Weapon Art will fail (except for Ivy lick indeed). By the way, both Arch Cage and Danger Range can make the opponent hit the wall, and Ukemi can still save the opponent from Stinging Souls after Arch Cage, so one shouldn't rely on continuing a combo after it. It's curious, that in SCV Ivy could use far version of Stinging Souls to reach the enemy after Arch Cage, but now it's a medium version on most of the enemies, while others, for some reasons, end up between medium and far Stinging Souls. However, if the enemy is close to the wall or the edge of the arena, you'll be able to perform long lasting almost guaranteed combo by consecutive use of Stinging Souls and Apocalypse Crush, though it's not so easy to perform.
Released Souls: Her unblockable attack has turned into a Break Attack. If the opponent is guarding, it always causes a Guard Burst. The range of this attack is pretty short, because Ivy steps back in animation before launching the actual attack, saying "Destroy everything", so the best way to use is to interrupt the opponent's combo with it, or trigger it when you see your opponent begin the attack. It also can be turned into a combo, if you activate it, when the opponent is in the air or when he's stunned close to you, but there's no guaranteed combos after it. The attack is performed immediately after pressing the buttons, that's why it enables to catch the flying opponent or to hit between his attacks. And yet, it won't save you from long-ranged attacks of the opponent. This stroke, as before, can make the opponent hit the wall.
Crucifixion: That's another example of turning a single attack into a Weapon Art. This is a short version of her Crucifixion, as if you're not holding the buttons. Ivy steps back for a while, swinging her sword, which lets you avoid all kinds of coming attacks, including low and middle attacks, both vertical and horizontal. When Ivy launches her middle-ranged attack, time freezes for a very short period, when camera changes its angle and it makes the opponent spin in a stunned state. A peculiar thing is that there's no time freeze or change of camera's angle when the enemy's hit at a distance. If you succeeded in delivering it, you can support the attack with many sorts of combos on stunned opponent, but you'd better take action quickly, as the opponent can recover from the stun almost in no time. If the opponent guards against it, there's no chance for him to punish you. The attack itself isn't strong, and performed too slowly to continue any kinds combos with it, though it's a good combo starter and the safest Weapon Art of hers. In case you managed to landed on the opponent in the mid-air, time will freeze anyway and he'll spin rapidly, falling forwards.
Acausal Paradox: This is Ivy's Critical Edge with minor changes. At the beginning of this short-range grab she says "You're in need of some discipline!" and then adds "I'll teach you to behave!". At the end there's "Satisfied?". There are 14 hits in total. The last and most damaging strike of the Weapon Art is now performed in slow motion and the enemy on the ground is surrounded by blue transparent flame. By the way, now we can hear a loud sound of the grab, when Ivy clutches the enemy at his throat and there's colored flame added to the grab, which is most noticeable when it misses. In addition to that, it absolutely cannot be stopped, so now it is completely safe to interrupt a range of the enemy's attacks by it. And yet at the end or in the middle of some moves enemies are unavailable for high attacks. Its start is pretty slow, it still misses sometime when the enemy is turning around and the attack itself takes a lot of time, which may turn out to be a problem when you lack time. The best way to use it is to stop enemy's attacks by it when you're not in a hurry.
- Mirage Blade
- Wiseman Mace
- Dream Blade
- Chained Flail
- Viper Edge
- Black Widow
- Demon Tail
- Soul Edge (Complete) Ivy
- Soul Calibur (Snake Sword)
- Prototype Ivy Blade
- Magical Sausage
- Fish Bones
- The Ancient (Ivy)
- The Master (Ivy)
- I'll tear everything apart!
- Do you want more?
- Sing, my sword!
- This sword is my treasure!
- Haaa haa haa!
- This is the end for you!
- There's still more!
- Fiesty one!
- Dance I say, dance!
- Give up already!
- Ha ha ha ha... I like that.
- You're next!
- It's time to die!
- Silence! I can change my own destiny!
- Do you have any last words?
- I'm not here to play with you.
- You're revolting.
- You're pathetic.
- Does that hurt?
- Is that painful?
- Be careful, or you'll feel the pain.
- I can never go back to my old life.
- I got you!
- Don't move!
- This is the end!
- You won't suffer ... Much.
- No one can escape from me!
- There, are you satisfied now?
- This can't be!
- Where shall I cut first?
- How's this?
- Go ahead. Hate me.
- Go there!
- Begone, evil!
- This is the end of my cursed journey.
- This sword is my destiny.
- This sword... ahaha.
- I'll play with you for a little while.
- You really thought you could win? How cute.
- Let's see, what shall I cut off first?
- I swear, I will tear you apart!
- Huh? What an imbecile.
- This place, shall be your grave.
- I don´t want that...
- Well aren't we cheeky. This'll be fun.
- Let me see, who wants to die first
- Your suffering will be over in a moment
- You didn't even have time ... To feel remorse
- This sword, is my treasure!
- This sword, is my destiny!
- No longer will I fear anything.
- There, are you happy now?
- No one, no one can escape from me.
- You thought, you could really defeat me?
- Curse me all you you like, I do not expect forgiveness!
- Did you expect me ... To yield to the likes of you?
- Tear apart!
- Shred apart!
- My sword ... Scream!
- Behave, you cur!
- Time to pay off!
- This is the end.
- Get away!
- Mark my words...I will destroy you.
- Almost finished...there's only a few things left.
- A servant of Soul Edge...I cannot allow you to live!
- What do I care what you think of me? Get lost!
- Damn you...you will pay for this!
- Humph. You don't change much, do you?
- How foolish of me...
- How amusing. My sentiments exactly.
- Humph. You call this a trap?
- What is the point of this trap?
- So, you threw away your humanity...Such a fool.
- I swear on my blade...I will destroy you!
- Damn you...I will tear you apart!
- Disappear, you disgusting creature of hell!
- Who...are you?! What are you doing?
- Who are you? What are you doing?!
- Stop it! I don't...want that...
- St...Stop! Noooooo!
- So there's...no way for me to do this?
- No! I don't...I don't...!
- Let's go!
- I'll make you disappear!
- You shall see hell!
- I promise, you won't suffer much.
- Pain'll only last for instant.
- Conceited fool!
- You'd better amuse me!
- All of you beasts keep multyplying!
- Now amuse me!
- Now you're going to die!
- Now come!
- You won't go back alive.
- My sword, scream!
- Too easy!
- Did you actually think you could win? How naive!
- Now do you understand the difference between us?
- I admit, you are stubborn.
- I'll make it quickly!
- Shut up!
- Sing my sword!
- Give up!
- You're dead!
- This is the end!
- You disgust me!
- What shall I cut?
- Die in pain!
- Know your place!
- Get lost!
- How about this?
- Did it hurt?
- You disgust me!
- There's no escape!
- Where are we?
- It's because my father sought it.
- My father is dead.
- My father searched for that sword obsessively.
- I wanted to know what Soul Edge was.
- But I didn't know what it truly was, until after seeing a complete sword.
- That swords is evil.
- And my father died for it.
- People will seek out for that sword and be driven insane.
- I've decided. I will eliminate the blood of the evil sword.
- Help me out for a little while longer.
- I need a weapon to destroy the evil sword.
- A weapon much stronger than this.
- You mentioned an "Exsphere". What is that, Lloyd?
- I see. A promise with your father.
- Two of them. Just like me.
- Me real father is out there somewhere.
- Can you think of a man who abandoned you as a parent?
- No, I don't think so.
- I won't be able to see my dad again.
- I promise you won't suffer ... Much.
- Beg for forgiveness!
- What an imbecile!
- This place will be your grave.
- Too many sins have been committed by both of us. — To Siegfried
- How about this!
- This sword is my destiny!
- It's time to play.
- You're such a crybaby.
- Taste the power of my blade! — Critical Finish
- Does it hurt? — Critical Finish (end)
- Won't you come closer? — taunt
- Sing, my sword!
- You cur!
- Did you actually think you could win? How naive.
- You, I shall kill with my own hands. — To Cervantes
- You, I shall never forgive. — To Nightmare
- At last, I can let my tears fall. — Once Story Mode Boss defeated
- Evil has infected your soul.
- How foolish of me!
- You! Get out of my way! — In Taki's Story Mode
- Curse your fate for running into me.
- Well aren't we cheeky? This'll be fun.
- No longer will I fear anything!
- You disgust me!
- Loathsome Cur!
- Not over yet!
- It's time to pay!
- Feel this!
- This is the end!
- Give me...Strength!
- Shred apart!
- Almost finished, there are only a few things left.
- I don't care what you think of me. Begone!
- You're next, prepare to die.
- Hmph. There's more to the world than I thought.
- I can never return to my old life.
- How about 'this?
- My sword...scream!
- Where shall I cut?
- Come on, come on!
- Fear me!
- Is that it?
- Would you like some more?
- Get lost!
- You filth!
- Well aren't we cheeky? All right then!
- Come on, I won't bite! - spoken when taunting.
- How... Pathetic! - spoken when taunting in Demo Invitational session.
- Destroy... Everything!
- Huh! You put up more of a fight than I thought!
- My sword... Scream!!
- Cursed soul! Leave this world! - spoken when engaging in battle against Cervantes.
- Your corpse is proof enough of my victory. - spoken after defeating Cervantes.
- Why don't you... Come here?!
- Be... Quiet!
- Scream for me!
- Shred apart!
- Stand, down!
- Squirm... You wretch! - spoken while performing sweet dominance on Cervantes.
- You're in need of some discipline! I'll teach you to behave! - spoken during Critical Edge.
- Satisfied? - spoken after Critical Edge.
- Now sing... for these sinners! - spoken during Calamity Symphony.
- Know your... Place!
- Would you like some more? - spoken whilst performing Queens Pleasure on downed opponent after K.O.
- It's over, for you!
- How rude! - spoken during a "Guard Burst".
- My task, is far from complete. - spoken after defeating Voldo, Nightmare, Pyrrha Ω, Tira, Astaroth or Aeon.
- How could I lose to YOU?! - spoken after losing by time out.
- I failed to finish you off! - spoken after losing by time out to Nightmare.
- I lose to you yet again! - spoken after losing by time out to Cervantes.
- *sigh* My old life is dead to me.
- Time to destroy you, I suppose... - spoken when engaging in battle against Voldo, Nightmare, Pyrrha Ω, Tira, Astaroth or Aeon.
- Your punishment will be quite severe!
- For better or worse, this sword is my fate.
- Seriously now... is that the best you can offer me?
- Earthquake?! - spoken when struck by a tremor.
- Damn you! - spoken when knocked out by Cervantes.
- No! -spoken when knocked out by Cervantes.
- Damn it! - spoken when opponent performs a grapple break.
- No!! - spoken when opponent performs a grapple break.
- What? - spoken when opponent performs a grapple break.
- You filth! - spoken to male characters while performing Queen's Pleasure on a downed opponent.
- Painful? - spoken to female characters while performing Queen's Pleasure on a downed opponent .
- Beg for mercy!...Having fun?! - spoken while performing Sweet Dominance on Voldo and Dampierre.
- How foolish of me! - spoken during Ring Out.
- How's this?! - spoken to male characters while performing Rage Kick.
- Shut up! - spoken to female characters while performing Rage Kick.
- Where to cut?!
- Hahahahahaha! Lay still now. - During Calamity Symphony (Just).
- Well I never!!
- This'll feel good!
- I must fulfill my... - spoken when k.o.'d by movements like her Embrace of Guilt.
- What's all this commotion about? - spoken to Patroklos in story mode.
- That should do for now. Head to town if you want it treated - spoken in story mode.
- This sword... It's also known as the Krita-Yuga. It was protected on the Orient as one of the three sacred treasures. It won't reach its full potential until it's reunited with the others - spoken to Patroklos in story mode.
- That's you choice. Keep it close to you - spoken to Patroklos in story mode.
- It's Ivy. Anyway, you should do something about that rude brother of yours - spoken to Pyrrha in story mode.
- Well, well. I'd heard someone was looking for me. Didn't expect it to be that mouthy boy - spoken to Patroklos in story mode.
- You want to resurrect it? But even if you are successful, it will only be a nuisance if the wielder is... lacking - spoken to Patroklos in story mode.
- I suppose you'll do to wield this sword - spoken to Patroklos in story mode.
- Many years ago I saw the Kali-Yuga and Dvapara-Yuga in person. Back then, an oriental man named Kilik had Kali-Yuga. He was with a woman with a Chinese sword and a man with nunchuks. I do not know where they are now - spoken to Patroklos in story mode.
- So you managed to gather all three treasures. Who's she? - spoken to Patroklos in story mode.
- I have it all set up. Just arrange the three sacred treasures. - spoken to Patroklos in story mode.
- Valentine Mansion (SC)
- Egyptian Crypt (SC2)
- Valentine Mansion (SC3)
- Ice Coffin of the Sleeping Ancient (SC4)
- Tower of Remembrance - Spiral of Time (SCBD)
- House of Valentine's Prague Residence (SC5)
- "Unblessed Soul"
- "Maze of the Blade"
- "Face Your Fate"
- "Without the Blessing of Fate"
Tower Of Lost Souls Skills & Details
TOLS Ascend Mode: Unfailing Tower
Skills On Unfailing Tower
1.HP Recovery C
2.Auto Grapple Break C
Descend Mode Skills
1.Auto Unblockable Attack A
2.Soul Gauge Rate Up A
3.Nullify Ring Out A
2.Auto Impact A
- Ivy, at 5' 10", is the tallest female character in the series.
- At size DDDD, Ivy may have the largest breasts in the franchise.
- Ivy is nicknamed "Twisting Blade of Solitude".
- Ivy and Cervantes share the characteristic of using a two-in-one weapon; Ivy's sword turns into a whip and back again into a sword; one of Cervantes' sword is also a gun.
- Given the popularity of Dragon Quest: Dai no Daibōken, it may have influenced character and weapon designs in the Soul series. Hyunckle uses a magic sword that transforms into a whip blade at will, similar to Ivy's, the only difference is that Ivy's has more spacing between its blade sections.
- Up until Soulcalibur V, Ivy's adoptive father was said to have the title of 'Count' in English versions. This was an error, as he should have been called an 'Earl'.
- Some people consider Ivy an "evil" character because of her Machiavellian philosophy, but her motivations are more in line with those of the "good" characters; she wishes to destroy Soul Edge, but will do so at any cost. So, she is considered to be neutral. After her actions in Soulcalibur V where she helped Patroklos resurrect the spirit Sword, it is clear that she is in line with the good characters.
- So far, all of her Destined Battle's have been with Cervantes. (In Soulcalibur, she will fight Taki until Cervantes becomes playable). She and Maxi are the only returning characters so far to have had one character remain their Destined Battle throughout the series.
- The fact that Cervantes is her father is only hinted towards in Soulcalibur; there is a picture of him in Ivy's ending, and once Cervantes becomes a playable character, he becomes Ivy's Destined Battle. Their relationship is officially confirmed in Soulcalibur II.
- Given Ivy's knowledge of alchemy, it is possible she is one of the more intelligent characters in the series.
- Her costumes have the theme of a 'revealing' look, and has received much criticism for it. Despite this, she still has one of the largest fan bases of all time.
- Ivy is the second fighting game character to use a whip sword (the first being Janne de Arc from SNK Playmore's World Heroes series).
- Her fighting style with the uncurled whip version of her weapon, are very likely inspired the real-life Urumi sword, or Kalaripayattu sword techniques, originating from South India. Being English during Colonial India, might have given Ivy a chance to pick up the style during travels across the British Empire.
- Ivy appears in the crossover visual combat video game Queen's Gate: Spiral Chaos alongside other fighting game characters such as Tekken's Lili Rochefort, Guilty Gear's Dizzy, and BlazBlue's Noel Vermillion.
- She may have some relation to snakes. This includes her armor, Weapons (Snake Sword), some of her move list names (EX: Ivy Lick, Serpent's Embrace, Coil, etc.) plus the purple outfit which has the texture of a snake.
- Although Ivy is British, she pronounces "imbecile" and "futile" the American way.
- Ivy's current English voice actress, Lani Minella is known for voicing Sindel and Sheeva from Mortal Kombat (2011) and Rouge the Bat from Sonic Adventure 2 and Sonic Heroes. Coincidentally, all three share similar traits in terms of their color schemes; purple, white and black can be seen on all three.
- Fellow Namco character Rita Mordio of Tales of Vesperia can wield a snake sword called "Ivy Blade", a likely reference to Ivy.
- She is quite similar to Elwyn and Enimia from Blades of Fury, as they all have revealing clothing, somewhat similar weapons, and extremely similar fighting styles.
- Ivy's input for her command throw, Calamity Symphony, makes the shape of a cross. Given her quote "Now sing for these sinners", which occurs while performing the move, it may be intentional.
- The weapon Kaleidoscope resembles that of a Seven Branch Sword (a weapon believed to originate from the Jin Dynasty of China).
- In Ivy's stage "House of Valentine's Prague Resident" in Soul Calibur 5 you may closely see the two Soul Calibur 3 paintings of Ivy as a child with her foster parents and her when she's older wearing a dress and is next to a candle in the background.
- Ivy is the reason that Soulcalibur ended up on the Dreamcast rather than the PlayStation as originally planned because the latter couldn't cope with the animation of Ivy's sword.
- Within the Schwartzstrom group, Ivy is referred to as "Dexter Purpure".
- The "Soul of Ivy" discipline is available to created characters of the Pirate class.
- Ivy and Nightmare are the only characters in the Soul series that have their own portraits featured in a fighting stage.
- At one point, Ivy's artwork was touched up to cover up the bottom of her hanging breasts. This led to possible speculation that it would carry over to the American version of the game.
- Ivy's left shoulder pauldron and earrings incorporate the Tudor Rose, a traditional heraldic symbol of England.
- Ivy is considered to be a motherly figure to the younger fighters.
- Her 2P costume looks similar to Anna Williams' Zebra catsuit costume that appears in several Tekken games. It also resembles Nina Williams's 2P costume from Tekken 5.
- An Ivy bobble bud is confirmed to be an exclusive Gamestop pre-order bonus for the Collectors Edition.
- Ivy's revealing costume and large breast size has been cited by many sources as a heavy factor towards the game's rating. This is heavily ironic, as Ivy's costume is more conservative than it has been in any other game in the Soul series.
- Ivy's 1P costume in was designed by Takuji Kawano, and her 2P costume was designed by Mari Shimazaki.
- Ivy has physically stopped aging, similar to both Anna and Nina.
- Soulcalibur New Legends of Project Soul explains why Ivy stopped aging. When Ivy used Valentine to defeat Cervantes 17 years ago, her snake sword absorbed all of the souls Cervantes had harvested, granting Ivy's weapon a terrifying amount of power. These souls were then used to fill Ivy's soul vessel, which granted Ivy the very thing her father had died trying to achieve: immortality.
- Ivy is the only female from Soulcalibur I and II to be playable in Soulcalibur V
Ivy is a name of an evergreen climbing wood plant that looks like a whip, a reference from her weapon of choice. It is also possible that it is made up from her initials; I for Isabella and V for Valentine, plus the adittion of the letter Y. Her real name, Isabella is of Hebrew origin meaning "My God is a vow." The surname Valentine is (appropriately) of English and Scottish origin, and comes from a medieval given name, derived from the Latin "Valentinus", a derivative of "valere", to be strong, healthy. The personal name was never common in England until the end of the 12th Century.
- Daughter of Cervantes de Leon, who she defeated and destroyed before the events of Soulcalibur V.
- Formerly a servant of Nightmare in Soulcalibur.
- Defeated by Astaroth in Soulcalibur.(Non-canonical.)
- Followed by Voldo during Soulcalibur.
- Defeated by Taki in Soulcalibur.
- Defeated Seong Mi-na in Soulcalibur.
- Defeated by Zasalamel before the events of Soulcalibur III and later defeated him in his Clock Tower, making him flee to the Lost Cathedral.
- In Volume 1 (Act.5), Ivy appears from her mansion. She awakens from a dream and begins to search for her father Cervantes. After she cuts her long hair, she wields her snake sword and puts on her body armor to begin her first journey at Indian Port.
- In Volume 2 (Act.8), Ivy fought Voldo until she's in danger. Lord Vercci then appears and commands Voldo to stop violating.
- In Volume 4 (Act.24), Ivy attacks Mitsurugi after he defeats Nightmare.
- Soulcalibur II
- Soulcalibur III
- Soulcalibur Legends
- Soulcalibur IV
- Soulcalibur: Broken Destiny
- Soulcalibur V
- Soulcalibur: Lost Swords
- Soulcalibur: Unbreakable Soul
Appearances in Other Media
Ivy appears as a card in Outcast Odyssey. She appears roughly the same as she does in Soulcalibur V, she also appears wearing her Soulcalibur IV costume too. She is a Limited time card, available until 7 September, 2015. She is a Level 4 rarity card.
The overall recurring theme in Ivy's costumes is that of a dominatrix. Starting with Soulcalibur, she is the first character in the series to be wearing a very revealing costume, with a massive amount cleavage and her thighs and hips exposed, despite wearing high boots and long gloves. In the following games, dark purple and gold are a recurring color scheme in her outfits, however the designers include white in her Soulcalibur III costume. The overall silhouette of her costume remains the same throughout the series, aside from her Soulcalibur IV costume, where little is left to cover her torso. In contrast, Ivy's Soulcalibur V outfit is the most conservative up to date, using a color scheme similar to that from Soulcalibur III. Throughout the series, Ivy's hairstyle in her 1P costumes doesn't change, remaining the same short haircut with bangs covering her left eye. She always wears armor on her left shoulder, arm and hand in her 1P outfits.
In her 2P costumes, Ivy is often seen wearing masculine clothes (mainly uniforms or uniform inspired, possibly with a bifauxnen image in mind) or very elegant, yet sexy and provocative, dresses. (Excludes Ivy's Soulcalibur V 2P costume).
In Soulcalibur V, Ivy's secondary costume was designed by Mari Shimazaki. It is a golden, low cut snakeskin suit revealing her navel. In this outfit, Ivy wears a golden choker in the shape of a snake. It also has various cuffs and bands of white fur, with matching white gloves and short boots. This costume is somewhat reminiscent of Anna Williams' zebra suit, and Nina Williams' leopard suit from Tekken 5/DR.
Soulcalibur: Broken Destiny
Soulcalibur: Lost Swords
Universal Fighting System
|Main characters in the Soul series|
|Aeon Calcos | Algol | Amy | Astaroth (Original, Mass Produced) | Cassandra | Cervantes | Charade | Dampierre | Edge Master | Hilde | Hwang | Ivy | Kilik | Leixia | Li Long | Maxi | Mitsurugi | Natsu | Necrid | Olcadan | Patroklos (α Patroklos) | Pyrrha (Pyrrha Ω) | Raphael | Rock | Seong Han Myeong | Seong Mi-na | Setsuka | Siegfried | Sophitia | Soul Calibur (Elysium) | Soul Edge (Inferno, Nightmare, Night Terror) | Taki | Talim | Tira | Viola | Voldo | Xianghua | Xiba | Yoshimitsu (First, Second) | Yun-seong | Zasalamel (Abyss) | Z.W.E.I.|