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Guard Crush is an element of game mechanics which was first introduced in Soul Calibur V. It leaves the opponent defenseless to launchers, combos or heavy blows. It is a state that is preceded by a flashing lifebar and is triggered after blocking sufficiently strong attacks for a certain period of time. Its animation, as of TGS2011, is identical to that of the Soul Crush from Soulcalibur IV, but it lasts a little longer.