- "The past will be undone... and the future forged anew."
- — Tagline
|Soulcalibur: Forged by Fate|
|Developer(s)||Derajlekim / Project Soul|
|Platform(s)||PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One|
|Released||PS3, PS Vita & Xbox 360
March 28, 2014 (Japan)
April 25, 2014 (International)
PS4 & Xbox One
April 24, 2015 (Japan/International)
Soulcalibur: Days of Reckoning (2018)
Soulcalibur: Forged by Fate (ソウルキャリバ- 代替伝説 / Sourukyaribā: Daitai Densetsu in Japan) is the first installment of Derajlekim and Project Soul's Parallel Forge trilogy – a non-canon spin-off series to Bandai Namco's Soul franchise. Soulcalibur: Forged by Fate was released for the PlayStation 3, Xbox 360 and PlayStation Vita on March 28, 2014 in Japan and on April 25, 2014 worldwide. A remastered version (dubbed as The Complete Edition) containing all previously-released updates and downloadable content was released internationally for the PlayStation 4 and Xbox One on April 24, 2015.
An upcoming prequel, Soulcalibur: Days of Reckoning, will be released in 2018 for the PlayStation 4, PlayStation Vita and Xbox One.
Soulcalibur: Forged by Fate is a non-canon reimagining of Soulcalibur V, taking place in an alternate 1607 A.D. parallel with the events of the latter. Forged by Fate also rewrites the conclusion of Soulcalibur IV and makes many retcons to the canon already established in the Soul series prior to Soulcalibur V – the most important being the origin of Soul Edge and Soul Calibur.
In this alternate history, Algol mysteriously decides to destroy Soul Edge and Soul Calibur. The act not only killed Algol, it also unleashed the otherworldly forces sealed within the two soul swords. The malevolent, evil force once sealed within Soul Edge began spreading across the world in the form of a horrific disease called the "Corruption", while the force sealed within Soul Calibur only rose to the sky like a mysterious beacon. Little did humanity know that a catastrophic, otherworldly war stretching back to the beginning of time had just been reignited.
- Offline Play
Forged by Fate: Follow the fated warriors of Soulcalibur: Forged by Fate as they journey on a world ravaged by the Corruption.
- Quest for the Anima Spade: Lead your own band of warriors in the grand, worldwide race to find the Anima Spade for Dampierre.
- Arcade: Fight through eight battles and aim for the highest possible score.
- Arena: A larger-scale version of Quick Battle mode from Soulcalibur: Broken Destiny and Soulcalibur V. Players may set team-based battles against the 150+ available opponents.
- Versus Offline
- Player VS Player
- Player VS CPU
- CPU VS CPU
- Free Style
- Online Play (PlayStation Network/Xbox Live)
- Ranked Match
- Player Match
- Global Colosseo
- Create-a-Soul: Create your very own cast of playable characters.
- Tweak-a-Soul: Customize the appearance of standard playable characters.
- Forged by Hand: Customize the appearance and abilities of weapons in your arsenal.
- Art Gallery: View various illustrations, concept art and renders.
- Movie Theater: View various cutscenes, trailers and special cinematics.
- Character Profiles: View the in-depth profiles of all playable characters and special NPCs.
- Shopkeepers' Bargains: Unlock new weapons and customization items in exchange for Gold. Fulfill various challenges and achievements throughout the game to earn extra Gold and unlock rare items.
The Critical Gauge, Critical Edge and Quick Step mechanics from Soulcalibur V return. All returning characters from that game have been given new Critical Edge attacks. The Brave Edge mechanic has been removed, while the Soul Charge mechanic from the earlier Soulcalibur games has been brought back. Using Soul Charge now consumes the Critical Gauge, with its effect determined by the "active seal" attached to the user's equipped weapon (see Customization Modes).
The Guard Impact system in Forged by Fate is similar to those of the earlier Soul games and unlike Soulcalibur V's. The Active-Matching Battle mechanic from Soulcalibur IV has also returned (with up to four combatants on both sides), while the Equipment Destruction system has been removed completely.
The Ring Out mechanic has been revamped in Forged by Fate. It is now a means of transitioning tiers in each stage, as all stages in the game are multi-tiered. Ring outs now inflict only a set amount of damage to ringed-out combatants, meaning they can survive and not lose the round immediately if they still have enough HP, with the fight continuing on the next tier of the stage. "True" Ring Out hazards are not present in any stage in the game.
Soulcalibur: Forged by Fate features two story modes: the eponymous "Forged by Fate" and the "Quest for the Anima Spade". Both story modes feature multiple endings, dependent on the players' actions and decisions throughout their course.
Similar to Soulcalibur V’s story mode, Forged by Fate is story-driven and episodic in structure, alternating between multiple perspectives and different story arcs for each of the twelve playable episodes. Each episode features interactive cutscenes, branching mission structures and player decision-making, a lot like Soulcalibur III’s Tales of Souls story mode.
Meanwhile, the Quest for the Anima Spade is a player-driven, RPG-like story mode that is set in the story arc of Dampierre and the worldwide race to find the "Anima Spade", although it does not follow to continuity of Forged by Fate. Players join in the quest as a party of custom-created characters, scouring the world for clues about the Anima Spade and engaging against the numerous competing parties in a turn-based strategy/adventure game.
Forged by Fate features two character customization modes: Create-a-Soul, where players may create their own original playable characters; and Tweak-a-Soul, where players may customize the game's standard playable characters. Although players are now limited to only 40 custom character slots in Create-a-Soul, each slot now comes with a secondary costume option. Standard characters now also have their own separate customization slots in Tweak-a-Soul (up to four for each character).
Players may now customize their characters' facial features, instead of having to choose from a predetermined selection of faces. Hairstyles now also have customizable parts, such as fringes, sideburns and hair accessories, while equipment can now be customized individually with stickers and accessories. The number of body parts that can be outfitted have been expanded as well – for example, the left and right arms, shoulders, ankles and legs can now be outfitted separately. For the first time in the Soul series, players may upload and share their original characters, customized standard characters and customized hairstyles/equipment online.
As mentioned above, players may now customize and upgrade weapons in the new Forged by Hand mode. In exchange for Gold, players may infuse weapons with bonus effects called "weapon seals". Weapon seals are divided into two types – "passive seals", which are activated automatically during battle; and "active seals", which are temporarily activated through Soul Charge and only one of which can be infused to each weapon. Passive seals include HP absorption and automatic guard impacts, while active seals include temporary attribute enhancement and invincibility.
Weapon seals apply in all modes in the game, although there is an option to disable them in Versus, Training and all Online modes. Other than weapon seals, players may also customize weapons with alternate colors, stickers and accessories. Trail colors, hit effects and even visual effects for Critical Edges can be customized for each weapon as well. Players may create and save up to six copies of existing weapons for each style.
For the first time since Soulcalibur III, weapons can now be selected anytime in the character select screen or story mode menu. Players may also set the costumes of the playable cast in the Forged by Fate story mode, which affects their appearances throughout its course.
The "Gold" currency system returns from the previous Soulcalibur games, which is required to unlock various customization items in the Shopkeepers' Bargains or to upgrade weapons in Forged by Hand. Gold is earned by fighting in the story modes, the Arcade and the Arena, as well as by fulfilling various challenges and achievements listed in the Shopkeepers' Bargains.
Similar to Tekken Tag Tournament 2, players may not only swap the background music for each stage (as in Soulcalibur V), but also use custom music stored in their consoles.
Soulcalibur: Forged by Fate features a total of 40 playable characters, 36 of which were included in the original release and an additional four included in subsequent updates.
Returning Playable Characters
Soulcalibur: Forged by Fate features 18 playable characters returning from the previous Soulcalibur games – fourteen of which are playable in Soulcalibur V and the remaining four returning for the first time since Soulcalibur IV. All of the returning characters have different motivations and roles in Forged by Fate’s story, while the histories and backgrounds of some have also been altered.
Siegfried: In Soulcalibur IV’s altered conclusion, Siegfried was able to vanquish Nightmare once and for all, but was stopped by Algol from destroying Soul Edge. Upon the occurrence of the Corruption seventeen years later, Siegfried is left with no choice but to fight for mankind once again - all while leading his newly-reformed Schwarzwind mercenary band.
Mitsurugi: In Forged by Fate, Mitsurugi has become a legendary and fearsome mercenary wandering across the world. Thirsting only for battle, he joins the worldwide race to find the "Anima Spade" for Dampierre, seeking to test his might against all the other competitors.
Maxi: Maxi has aged physically in Forged by Fate, unlike in Soulcalibur V. The Soul Edge shard sealed within his body mysteriously reacted with the occurrence of the Corruption, leading him to slowly descend into insanity. Not wanting to burden his friend Kilik but also hoping to save himself, Maxi joins an old friend and a fellow adventurer, Rohan, in the worldwide race to find the "Anima Spade" for Dampierre – seeking to win the apparent cure for the Corruption itself.
Kilik: Kilik is no longer a mimic character in Forged by Fate and has returned as his unique, staff-wielder self from the earlier Soulcalibur games. Kilik sets out to purge the world of the Corruption with his mentor Edge Master and save Maxi from being consumed by insanity. In Forged by Fate’s alternate history, Kilik is also the biological father of Leixia, but appears to not know it.
Edge Master: Although still a mimic character, Edge Master is now represented as wielding a mysterious, shapeshifting broadsword. Edge Master goes on a journey with Kilik not only to stop the Corruption from consuming all of humanity, but also to put closure to his mysterious past.
Cassandra: Cassandra returns for the first time since Soulcalibur IV. Still seeking to redeem herself for being unable to save Sophitia and Pyrrha, Cassandra helped raise Patroklos and joins him seventeen years later in finding Pyrrha and saving Rothion, who was stricken by the Corruption.
Raphael: As in Soulcalibur V, Raphael has found himself imprisoned and separated from Amy for many years. However, he was freed by the "Cerberus", a mysterious organization of malfested that wants to harness his vampiric powers in exchange for information about the missing Amy.
Yun-seong: Yun-seong returns for the first time since Soulcalibur IV. He had married Talim and settled with her in her village, but their peaceful life is suddenly ruined by the Corruption. Yun-seong sets out with Talim to rid their village of the plague, eventually finding themselves joining the worldwide race to find the "Anima Spade" for Dampierre – with the reward being an apparent cure for the Corruption itself.
Talim: Talim returns for the first time since Soulcalibur IV. With their village in unrest due to the Corruption, Talim and Yun-seong set out to purge it of the plague. They eventually find themselves participating in the worldwide race to find the “Anima Spade” for Dampierre, seeking to win the apparent cure for the Corruption.
Zasalamel: Zasalamel returns for the first time since Soulcalibur IV. He had lost his power of reincarnation, apparently as a result of the Corruption. In his final lifetime, Zasalamel sets out to put an end to the Corruption and reconcile the connection between its cause and his lost tribe of Soul Calibur's guardians.
Tira: In Soulcalibur IV’s altered conclusion, Tira had abducted Pyrrha to turn her into a malfested, but abandoned her upon learning that Algol has taken away Soul Edge. Upon the occurrence of the Corruption seventeen years later, Tira discovers the "Cerberus" – a newly-resurfaced, underground organization of malfested. She sets off to abduct Pyrrha once again, believing the girl to have untapped powers that could be harnessed by the organization.
Hilde: In Forged by Fate, Hilde does not have children yet and her kingdom, Wolfkrone, has fallen into a state of anarchy due to the Corruption. She had joined the Schwarzwind to uncover the cause of the plague with Siegfried and restore order to her once-glorious kingdom.
Patroklos: In Forged by Fate, Patroklos was raised by Rothion and Cassandra and grew with a deep-seated hatred for Soul Edge and the malfested due to the knowledge and the belief that Sophitia died and Pyrrha was lost because of them. When Rothion is stricken by the Corruption, Patroklos sets out with his aunt to save his father and search for Pyrrha's whereabouts.
Pyrrha: In Forged by Fate, Pyrrha was adopted by a peasant family, who found her after she was abandoned by Tira. When the Corruption strikes her adoptive family and she emerges with dark, malevolent powers, Pyrrha sets out to find why and escape the people now persecuting her – with the help of a newfound friend named Lena.
Zwei: In Forged by Fate, Z.W.E.I. is renamed simply as “Zwei” and the origins of E.I.N. – who is also renamed simply as "Ein" – is explained. Zwei is on the run from the "Ordo Autem Divinorum", or the Order of the Divine – a powerful religious order conducting a bloody and indiscriminate hunt for the malfested and people with supernatural powers.
Viola: Viola's past and the cause of her amnesia is explored and explained in Forged by Fate. She crosses paths with Zwei after being targeted by the Ordo Autem Divinorum for a reason that may have something to do not only with her supernatural abilities, but also with her forgotten past.
Natsu: Natsu’s background is the same as in Soulcalibur V, except she is now joined by her best friend and fellow Fu-Ma ninja, Hiroki, who also has a demon sealed within him. With the help of a monk named Shiro, Natsu and Hiroki set out to find a way to vanquish their demons, which are growing more uncontrollable due to the Corruption.
Leixia: In Forged by Fate, Leixia's biological parents are Kilik and Xianghua, with Yan Wujin being only her foster father. Leixia ran from home to find out why her mother was distraught upon seeing the Dvapara-Yuga Leixin gave to her during her fifteenth birthday, which protected their family from the Corruption.
New Playable Characters
Soulcalibur: Forged by Fate features 18 new playable characters. Just like in Soulcalibur V, many of these new characters are spiritual successors of veteran Soul characters who are unplayable in Forged by Fate. Many still have completely new weapons and styles.
Shiro: A Japanese monk who is seeking to slay a prophesied, ancient, evil entity that awakened during the Corruption, believing its extermination could mean an end to the plague. He joins forces with the Fu-Ma ninjas Natsu and Hiroki with the hopes of also releasing them from their literal inner demons. Shiro possesses supernatural strength and harnesses it through hand-to-hand combat.
Hiroki: The son of Li Long and Chie, a young Fu-Ma ninja and Natsu’s best friend, who also has a demon sealed within him. He sets out with Natsu and Shiro to find a way to vanquish their demons, which are growing more uncontrollable due to the Corruption. Hiroki wields a katana and a giant shuriken in a playful and comical style reminiscent of Yoshimitsu.
Bangoo: Rock’s adoptive son who is seeking a cure for his father and their people, who were stricken by the Corruption. He eventually discovers and joins the worldwide race to find the "Anima Spade" for Dampierre. Bangoo wields a double-ended mace in a style similar to Rock and Astaroth.
Rohan: A seafarer and treasure-hunter from the Middle East whose daughter and many men have been afflicted by the Corruption. He and his remaining crewmen, along with his old friend Maxi, take part in the worldwide race to find the “Anima Spade” for Dampierre. Rohan wields a chained sickle and flail.
Lena: A girl who narrowly escaped the brutal massacre of her Corruption-stricken village at the hands of the Ordo Autem Divinorum. She meets and befriends Pyrrha, and together they make a desperate attempt to escape alive from the Order. Lena wields a four-pronged, boomerang-like weapon called windmill blades.
Aleksei: A vengeful huntsman seeking bloody retribution against the Ordo Autem Divinorum, who mercilessly massacred his family for being afflicted by the Corruption. Aleksei wields a pair of throwing axes in a style similar to Aeon Calcos' Soulcalibur V incarnation.
Emma: Ivy’s young friend and alchemy apprentice who is trying to create a cure for the Corruption. She also plots to expose Dampierre's claims of a cure as a hoax and put an end to the worldwide contest to find the "Anima Spade" for him. Emma wields a steel baton that turns into a chain whip, in a style similar to Ivy.
Edgar: A father figure to Emma and a devoted suitor of Ivy, whom he is desperate on saving from insanity. He accompanies Emma in finding a real cure for the Corruption and in exposing Dampierre's lies. Edgar wields a longsword and a crude, sawn-off shotgun in a style reminiscent of Cervantes.
Akshan: A clairvoyant young man who foresaw the Corruption with his twin sister, Alisha. Akshan sets out with her to prevent another vision of his from being fulfilled – one that shows the Corruption culminating into an apocalyptic war on Earth. Akshan wields a pair of crescent swords, complemented by fast and unpredictable martial arts techniques.
Alisha: A clairvoyant young woman who foresaw the Corruption with his twin brother, Akshan. While Alisha did not foresee her brother's visions of an Armageddon, she saw instead cryptic visions of the people who hold the truth behind the origins of Soul Calibur and Soul Edge. Alisha wields a pair of hidden wrist daggers, complemented by lithe and deadly martial arts techniques, in a style reminiscent of Voldo.
Erdem: The young and charismatic leader of the "Ordo Autem Divinorum", or the Order of the Divine – an ancient, secretive and powerful religious order hellbent on annihilating the malfested and fulfilling an apocalyptic prophecy. Erdem wields a one-handed longsword and scabbard in a swift and lethal style reminiscent of α Patroklos (and by extension, Setsuka).
Caleb: A cold and stoic warrior-priest of the Ordo Autem Divinorum. His unbending loyalty is put to the test when his long-lost younger brother, Conrad, reappears as an enemy of the Order. Caleb wields a pair of broadswords, which can be attached together by their hilts, in a style similar to Cervantes.
Gabrielle: A ruthless, merciless and unquestioning warrior-priestess of the Ordo Autem Divinorum. Adopted and raised by the Order, she has come to see the organization as above everything else, even her own life. Gabrielle wields a halberd-pike in a style similar to Astaroth and Seong Mi-Na.
Darius: The fearless – and fearsome – leader of the "Cerberus", a massive, underground organization of malfested waging a very ancient war against the Ordo Autem Divinorum. Darius has the power to transform his arms into various fearsome, organic weaponry – such as giant claws and bladed appendages – and wields them in a style similar to Nightmare and Algol.
Conrad: Caleb's long-lost younger brother who had long left behind his past and his humanity. A former assassin from the Bird of Passage, Conrad now serves under the Cerberus alongside the equally-humorous and sadistic Tira. Conrad wields a pair of knives and a set of throwing ones.
Ishtar: A beautiful malfested woman and a member of the Cerberus. Underneath her stunning appearance and dangerous persona, however, is an unstable woman with a painful past. Ishtar wields a pair of gauntlets with wired, extendable claws.
Michael: An "archangel" prophesied by the Ordo Autem Divinorum to lead the "forces of light" in what could be an impending Armageddon on Earth. Michael possesses telekinetic powers, which he uses to simultaneously wield six Soul Calibur longswords.
Lilith: A "fallen angel" prophesied by the Cerberus to rally the "forces of darkness" in what could be an impending Armageddon on Earth. Lilith harnesses fearsome dark powers, which manifest themselves in the form of sentient, shapeshifting, smoke-like figures which she can command.
Bonus Playable Characters
The following characters – including a special guest – were released through free updates for the original release of Soulcalibur: Forged by Fate, bringing the game's total number of playable characters into 40. They are completely playable in all non-story modes (with Sophitia’s and Nightmare’s styles usable by custom characters as well), although they have to be unlocked first. All four characters are already included in The Complete Edition.
Algol: The playable Algol returns with his appearance and moveset from Soulcalibur V.
Claire "Lightning" Farron: The main protagonist of Square Enix's Final Fantasy XIII trilogy, acting as the special guest character for Soulcalibur: Forged by Fate. Lightning appears in her Final Fantasy XIII-2 outfit and with her weapons – a gunblade and shield – from the same game.
Non-Playable Characters (NPCs)
The following appear as NPCs throughout the story modes of Soulcalibur: Forged by Fate. Most of these NPCs are former playable characters from the previous Soul games, while some are important figures who have been mentioned only before.
Algol: Algol serves as the crux of the plot of Forged by Fate. He prevented Siegfried from destroying Soul Edge in Soulcalibur IV’s altered conclusion, only to destroy the evil sword along with Soul Calibur seventeen years later for some mysterious reason, killing himself and setting off the Corruption.
Nightmare: Nightmare makes an appearance on a flashback sequence in Forged by Fate. He was vanquished once and for all by Siegfried in the end of Soulcalibur IV.
Cervantes: Cervantes makes an appearance on a flashback sequence in Forged by Fate. He was vanquished once and for all by his daughter, Ivy, in the end of Soulcalibur IV. An undead Cervantes appears as a special enemy in the Quest for the Anima Spade, wielding Edgar's weapons and moveset.
Sophitia: Sophitia makes an appearance on a flashback sequence in Forged by Fate, and serves as an important figure and primary motivation to Cassandra and Patroklos. Her fate and cause of demise remain the same as the truth initially left unrevealed in Soulcalibur V, in that she sacrificed her own life to give Pyrrha the shard of Soul Edge fatally sealed within her body.
Rothion: Rothion appears for the first time in Forged by Fate. Unlike in Soulcalibur V, he is still alive and had raised Patroklos in the seventeen years since Sophitia died. Rothion is eventually stricken by the Corruption, forcing Patroklos to set out with Cassandra to find a way to save him.
Ivy: Ivy plays a major role in Forged by Fate. She has physically aged, unlike in Soulcalibur V. Ivy had vanquished her father, Cervantes, seventeen years ago and tried to begin a peaceful new life by adopting the young, orphaned Emma and training her into becoming an alchemist. Like Maxi, Ivy began to mysteriously lose her sanity when the Corruption occurred, leaving Emma and her suitor Edgar to find and create a cure. Ivy also appears as a special enemy in the Quest for the Anima Spade, wielding Emma's weapons and moveset.
Dampierre: Dampierre plays a major role in Forged by Fate. He had successfully convinced the world that he had discovered a “cure” for the Corruption, but is only willing to share it to the first one to find for him a certain legendary, mystical artifact he calls the “Anima Spade“. This sets off a massive, worldwide race to find the Anima Spade among countless desperate people across the world, among them Maxi and Rohan's crew, Yun-seong and Talim and Bangoo.
Rock: Although he plays no active role in the story, Rock serves as the primary motivation to Bangoo in Forged by Fate. He was among the unfortunate members of his tribe to be afflicted by the Corruption, forcing Bangoo to set out on his own to find a way to save their people. Rock also appears as a special enemy in the Quest for the Anima Spade, wielding Bangoo's weapons and moveset.
Taki and Li Long: Although they play no active role in the story, Taki and Li Long serve as important figures and indirect motivations to Natsu and Hiroki. The two also appear as special enemies in the Quest for the Anima Spade, wielding Natsu and Maxi's weapons and movesets, respectively.
Seong Mi-na and Hwang: Although they play no role in the story whatsoever, Mi-na and Hwang make a cameo appearance together in one of the possible endings of Forged by Fate. The two also appear as special enemies in the Quest for the Anima Spade, wielding Kilik and Yun-seong's weapons and movesets, respectively.
Xianghua: Although she plays no active role in the story, Xianghua serves as an important figure and indirect motivation to Kilik, Maxi and Leixia. She parted ways with Kilik sometime after the events of Soulcalibur IV, but not before she conceived Leixia with him. Her shock at seeing the Dvapara-Yuga in Leixia's hands, fifteen years later, would serve as the motivation for the latter to set out on an adventure. Xianghua also appears as a special enemy in the Quest for the Anima Spade, wielding Leixia's weapons and moveset.
Yan Wujin and Leixin: In Forged by Fate’s alternate history, the two are now Leixia's foster father and half-brother, respectively. They only make brief appearances in the story through Leixia's perspective.
Voldo: An undead Voldo appears as a special enemy in the Quest for the Anima Spade, wielding Alisha's weapons and moveset.
Astaroth: A remodeled Astaroth appears as a special enemy in the Quest for the Anima Spade, wielding Gabrielle's weapons and moveset.
Yoshimitsu II: Yoshimitsu II appears as a special enemy in the Quest for the Anima Spade, wielding Hiroki's weapons and moveset.
Setsuka: Setsuka (under the name "Neve") appears as a special enemy in the Quest for the Anima Spade, wielding Erdem's weapons and moveset.
Most of the stages in Soulcalibur: Forged by Fate were based on existing ones from Soulcalibur III, Soulcalibur IV and Soulcalibur V in terms of appearance, layout and/or theme. All stages in the game are also multi-tiered.
Circle of Champions: Set on a ruined Roman coliseum in the middle of a fierce thunderstorm. This stage is based on the Conqueror's Coliseum from Soulcalibur V.
Citadel of Martyrs: Set on a medieval European fortress in the middle of a rainstorm.
Forgotten Sanctuary: Set on what appears to be the ruins of the Lost Cathedral from Soulcalibur III, now overgrown with vegetation and surrounded by lush mountains. This stage was released along with Sophitia and Lightning in an update to the original console versions and is already included in The Complete Edition.
Frozen Tomb of the Ancient Evil: Set within an icy cavern filled with ghosts and demons. This stage is based on the Ice Coffin of the Sleeping Ancient from Soulcalibur IV.
Halcyon Harbor: Set on a harbor located on the shores of a beautiful tropical island. This stage is based on the Sailor's Rest from Soulcalibur IV.
High Seas Journey: Set on the deck of a very big sailing ship, with sailors surrounding the ring and cheering for the combatants. This stage is based on the Sinking Merchant Ship from Soulcalibur V.
Imperial Capital: Set on the streets of a beautiful Eastern Asian city at nighttime. Cherry blossom trees surround the stage, their petals scattered by the wind.
Infernal Horizon: Set on a burning European city under siege by an army of malfested led by the Cerberus. Soldiers of the Ordo Autem Divinorum can be seen fighting against the Cerberus army while the people are fleeing in terror. This stage is based on the Free Imperial City: Old Quarter from Soulcalibur V.
Kingdom's Crossroads: Set on the streets of a majestic European city during the day. This stage is based on the Free Imperial City Center from Soulcalibur V.
King's Testament: Set on the topmost floor of the Tower of Remembrance from Soulcalibur IV, during broad daylight. However, the appearance of the stage itself is based on the Tower of Glory: Most Holy Dichotomy from Soulcalibur V. This stage was released along with Nightmare and Algol in an update to the original console versions and is already included in The Complete Edition.
Ostrheinsburg – Siege of the Divine Crusade: Set outside the walls of Ostrheinsburg Castle as it is being besieged by a massive army led by the Ordo Autem Divinorum. A mysterious pillar of light can be seen in a distance.
Ostrheinsburg – Gates of the Infernal Legion: Set within the walls of Ostrheinsburg Castle as it is being besieged by a massive army led by the Ordo Autem Divinorum. An army of malfested led by the Cerberus can be seen defending the castle.
Phantom Cathedral: Set within a dark, foggy cathedral, with mysterious shadow figures lurking around. This stage is based on the House of Valentine's Prague Residence from Soulcalibur V.
Resting Place: Set on a beautiful valley filled with flower beds, graves and remnants of what appears to be a great war. This stage is based on the Tranquil Wasteland from Soulcalibur V.
Sentinel's Forest – Daybreak: Set on a pine forest during the day, with various wildlife present. This stage is based on the Unknown Forest from Soulcalibur V.
Sentinel's Forest – Nightfall: Set on a pine forest at night, with fireflies scattered in the air. This stage is based on the Unknown Forest: Dark Night from Soulcalibur V.
Stoneheart Manor: Set on a beautiful mansion tucked away on a snowy mountain range. This stage is based on the Valentine Mansion from Soulcalibur III.
Silk Road Oasis: Set on a bustling desert town situated on a lush oasis.
Temple of the Clouds: Set on a beautiful Himalayan temple surrounded by running, crystal-clear waters and snow-capped mountains. This stage is based on the Proving Grounds from Soulcalibur III.
The Cradle of Chaos: Set on an otherworldly dimension that can only be described as similar to the Lost Cathedral from Soulcalibur III and the Astral Chaos and Utopia of the Blessed from Soulcalibur V.
Soulcalibur: Forged by Fate is the first game in the series since Soulcalibur III not to feature any guest playable character at launch. However, it is the second one to feature a downloadable guest character, after Soulcalibur IV (which featured Darth Vader/Yoda).
Not counting the bonus characters featured in Soulcalibur III, Forged by Fate has the largest amount of new playable characters to debut in the series.
Forged by Fate is the only game in the series so far where all playable characters do not have unique Player 2 (2P) costumes. All 2P costumes in the game are simply palette swaps of the 1P ones. Also, out of all the returning characters from Soulcalibur V, only Patroklos, Pyrrha, Mitsurugi and Kilik were given new costumes, while Zwei reused his 2P costume from the same game.