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This page describes Algol's Battle Style in each of the games in which he appeared.

Soulcalibur IV

Algol has a somewhat strange moveset which involves him generating different weapons (namely Soul Calibur and Soul Edge) from his body. He can also form a cannon from his hands which fires orbs of energy.

Algol's moveset revolves around strong, fast, close combat attacks and powerful special combos. The purple bubble projectiles are used in conjunction with attacks or movements to occupy, juggle, or otherwise set up the opponent for a powerful combo. When the CPU uses Algol, his projectiles gain homing abilities. He is equipped with a variety of moves to keep enemies within melee distance, including the aforementioned teleportation move, a forward leap (which can be supplemented by various attacks), and an attack throw which automatically hits if the opponent is backstepping.

In Soulcalibur IV, Algol is banned in most tournaments due to his fighting style of over used juggles & combos that frustrates or annoys the player. In Soulcalibur V however, he is now playable in tournaments, as effective gameplay with him requires heavy use of the gauge.

Soulcalibur: Broken Destiny

Algol plays the same as he did in Soulcalibur IV.

Soulcalibur V

Algol plays the same as he did in Soulcalibur: Broken Destiny.

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